Course start dateThursday, 28 November 2024
Course end dateFriday, 28 November 2025
This AR/VR course provides a hands-on introduction to Augmented Reality (AR) and Virtual Reality (VR) development using Unity, Vuforia, and VR interaction frameworks. Learners begin with core AR and VR concepts and environment setup, then build practical AR applications using Image Targets, Ground Targets, Multi Targets, and Cylinder Targets. The course also covers essential skills such as UI design, Unity scripting, and animation for creating interactive experiences.
In the VR section, learners work on VR setup, input systems, hand interactions, locomotion, and interactables, enabling them to develop immersive and user-friendly VR applications. The course concludes with an introduction to Blender to support basic 3D asset creation.
Quizzes and assignments are included across modules, with a minimum 50% score required in evaluations.